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	<title>Comments on: User-created content, social networking, mobile phones and virtual worlds will be widely adopted in higher ed within 3 years</title>
	<atom:link href="http://collegewebeditor.com/blog/index.php/archives/2007/01/22/user-created-content-social-networking-mobile-phones-and-virtual-worlds-will-be-widely-adopted-in-higher-ed-within-3-years/feed/" rel="self" type="application/rss+xml" />
	<link>http://collegewebeditor.com/blog/index.php/archives/2007/01/22/user-created-content-social-networking-mobile-phones-and-virtual-worlds-will-be-widely-adopted-in-higher-ed-within-3-years/</link>
	<description>Web, Marketing and PR in Higher Ed</description>
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		<title>By: Jesse</title>
		<link>http://collegewebeditor.com/blog/index.php/archives/2007/01/22/user-created-content-social-networking-mobile-phones-and-virtual-worlds-will-be-widely-adopted-in-higher-ed-within-3-years/comment-page-1/#comment-130629</link>
		<dc:creator>Jesse</dc:creator>
		<pubDate>Fri, 23 Mar 2007 22:15:23 +0000</pubDate>
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		<description>&quot;Haven’t delved deeply into the report yet, but it will be tough to convince me that phones or virtual worlds will be adopted (forget about WIDELY) in 3 years by higher ed. &quot;

Famous last words...</description>
		<content:encoded><![CDATA[<p>&#8220;Haven’t delved deeply into the report yet, but it will be tough to convince me that phones or virtual worlds will be adopted (forget about WIDELY) in 3 years by higher ed. &#8221;</p>
<p>Famous last words&#8230;</p>
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		<title>By: Karine Joly</title>
		<link>http://collegewebeditor.com/blog/index.php/archives/2007/01/22/user-created-content-social-networking-mobile-phones-and-virtual-worlds-will-be-widely-adopted-in-higher-ed-within-3-years/comment-page-1/#comment-105502</link>
		<dc:creator>Karine Joly</dc:creator>
		<pubDate>Tue, 23 Jan 2007 13:52:01 +0000</pubDate>
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		<description>Interesting conversation.

I guess virtual worlds will change the face of distance learning. And, as the report explains more and more (adult but also college aged) students will become distance learners.

Then, Facebook was launched in 2004, just 3 years ago, and it has become central to the lives of millions of students. I&#039;m sure that some faculty members will shy away from these technologies, but does it mean that virtual worlds and mobile phones won&#039;t have a deep impact on higher education? What do you think?</description>
		<content:encoded><![CDATA[<p>Interesting conversation.</p>
<p>I guess virtual worlds will change the face of distance learning. And, as the report explains more and more (adult but also college aged) students will become distance learners.</p>
<p>Then, Facebook was launched in 2004, just 3 years ago, and it has become central to the lives of millions of students. I&#8217;m sure that some faculty members will shy away from these technologies, but does it mean that virtual worlds and mobile phones won&#8217;t have a deep impact on higher education? What do you think?</p>
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		<title>By: Sardionerak</title>
		<link>http://collegewebeditor.com/blog/index.php/archives/2007/01/22/user-created-content-social-networking-mobile-phones-and-virtual-worlds-will-be-widely-adopted-in-higher-ed-within-3-years/comment-page-1/#comment-105326</link>
		<dc:creator>Sardionerak</dc:creator>
		<pubDate>Tue, 23 Jan 2007 03:32:40 +0000</pubDate>
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		<description>Ken, I am not entirely sure if I agree with you. In my opinion, &quot;virtual worlds&quot; are the next step after the buzz-word &quot;web 2.0&quot;. With now 8 million people playing World of Warcraft, and another few millions playing other online 3D games, I think it can be assumed that higher education will tap into this market, and be it only for marketing purposes. Like you, I would not be so sure about having virtual classrooms in 3 years, but I have no doubts that higher education will utilise virtual environments in one form or another.</description>
		<content:encoded><![CDATA[<p>Ken, I am not entirely sure if I agree with you. In my opinion, &#8220;virtual worlds&#8221; are the next step after the buzz-word &#8220;web 2.0&#8243;. With now 8 million people playing World of Warcraft, and another few millions playing other online 3D games, I think it can be assumed that higher education will tap into this market, and be it only for marketing purposes. Like you, I would not be so sure about having virtual classrooms in 3 years, but I have no doubts that higher education will utilise virtual environments in one form or another.</p>
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		<title>By: Ken</title>
		<link>http://collegewebeditor.com/blog/index.php/archives/2007/01/22/user-created-content-social-networking-mobile-phones-and-virtual-worlds-will-be-widely-adopted-in-higher-ed-within-3-years/comment-page-1/#comment-105306</link>
		<dc:creator>Ken</dc:creator>
		<pubDate>Tue, 23 Jan 2007 01:38:31 +0000</pubDate>
		<guid isPermaLink="false">http://collegewebeditor.com/blog/index.php/archives/2007/01/22/user-created-content-social-networking-mobile-phones-and-virtual-worlds-will-be-widely-adopted-in-higher-ed-within-3-years/#comment-105306</guid>
		<description>Haven&#039;t delved deeply into the report yet, but it will be tough to convince me that phones or virtual worlds will be adopted (forget about WIDELY) in 3 years by higher ed. I see no real adoption on any significant scale at this point for those two. Most faculty see both as huge distractions to students. The meetup or class in Second Life seems to have no appeal to most academics.

Social networking &amp; user-c content (which is a pretty broad catch-all term) at least have traction already.</description>
		<content:encoded><![CDATA[<p>Haven&#8217;t delved deeply into the report yet, but it will be tough to convince me that phones or virtual worlds will be adopted (forget about WIDELY) in 3 years by higher ed. I see no real adoption on any significant scale at this point for those two. Most faculty see both as huge distractions to students. The meetup or class in Second Life seems to have no appeal to most academics.</p>
<p>Social networking &amp; user-c content (which is a pretty broad catch-all term) at least have traction already.</p>
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